uLINK TOOLS

A few useful tools that will make your journey with multipalyer game development in Unity even smoother.

uCollab

Keeps two or more unity editors in sync. Great for development and debugging, when you need to have one Unity editor open for your server and another one for your client. uCollab maintains consistency with a master-slave scheme, your changes in the master will automatically be applied to all slave editor instances. Works both locally and across a local network. Currently Windows support only.

uTsung

uTsung is an open-source, free, automated, distributed, scriptable, small-footprint load testing tool that runs on Linux. Makes the cumbersome task of load testing your uLink game a whole lot easier.