uLINK TOOLS
A few useful tools that will make your journey with multipalyer game development in Unity even smoother.
uCollab
Keeps two or more unity editors in sync. Great for development and debugging, when you need to have one Unity editor open for your server
and another one for your client. uCollab maintains consistency with a master-slave scheme, your changes in the master will automatically be applied to all slave editor instances. Works both locally and across a local network. Currently Windows support only.
uTsung
uTsung is an open-source, free, automated, distributed, scriptable, small-footprint load testing tool
that runs on Linux. Makes the cumbersome task of load testing your uLink game a whole lot
easier.